Over the holiday I found that using the same stories in the Brothers Grimm book for the game wouldn't be interesting enough. That's when I thought of changing the story slightly so that the player will be more involved.
I got this idea from the game "Kingdom Hearts". The player in this game travels through the Disney universe helping the characters with their stories / locking key holes.
Rather than locking keyholes the player in my game will have a book that can capture ink demons who want to ruin the Brothers Grimm story. It's more interesting, fun and I can explore how I can create my own story using the Brothers Grimm pieces. I also want to design the ink demons and have different endings and takes on the stories.
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